In short, Quantum Runners is a fully customizable racing game in space. Due to NDA I can't enclose all the work I have done, but can show you the samples that are officially published by the company itself.
I was responsible for improving existing code, renewing the UI with existing assets, and implementing new features such as the ship selection sequence or the interactive controller map with full creative freedom:
- New sorting & panels
- Glitches + interaction sounds
- Theme Consistency
- Localization
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Rigid Chess is, as the name suggests, a chess game by Rigid Body Tech LLC. I was asked to renew its user interface and convert the game from local to online multiplayer. Players can now connect through steam, match randomly or invite each other with a player code.
Rigid Chess renewed UI
The games' original UI was very static with a static background and consisted only of Unity’s standard UI components.
The new UI consists of a 3D background, modified with Post Processing to add a cinematic feel. Additionally a custom hover + sound effect for all interactable UI components and custom toggles were created.